They sacrifice round velocity for long-range precision. In War Thunder tho, T-72B + Kontakt 1 offers 310% more armour protection than T-62 upper glaces 213mm x 3.1 = 660mm KE at 68 degrees for T-72B in game protection. APFSDS is quite ineffective against lightly-armoured vehicles and should be aimed at critical components to maximise their damage potential. APC is commonly found as a mid-tier shell for both the British and French on their mid-to-late WW2 vehicles. After the fuse activates, the contained explosive will be ignited after passing a specified distance, resulting in significantly increased internal damage to a target. It was introduced in Update 1.89 "Imperial Navy". So, I have mostly used APFSDS and APDS shells in rank V and VI and never really bothered with HEAT/HEAT-FS. Some nations, such as the British, have modified versions of AP, usually denoted by a "HV" in the name, which is launched at a higher velocity than standard AP rounds, resulting in higher penetration potential. Shrapnel is exclusively useful against lightly armoured targets, and shouldn't be used against front-facing armour of any other tank. Read more: M3A3 Bradley: The Upgraded Warhorse 145 18 February 2021 ... What about the main problem that we have big shells with a diameter of one pixel this might be OKish for a APFSDS but 152mm shells penetrating a 50mm turret ring and not bouncing on the rest of the turret is a bit rubbishy. I could not find an official document for this so it's hard to say how true that is.. D.U isn't even modeled into this game correctly. By HE-DF rounds are available to a number of vehicles originally designed for anti-air purposes, such as the YaG-10 (29-K) and the 8,8 cm Flak 37 Sfl.. Many chemical shells utilise extremely sensitive fuses and will detonate upon touching anything, while almost none of them can be fired through solid obstacles. War Thunder. De Marre’s formula does not take explosive mass into account, but using your calculator one notices that final penetration value is not linear in reference to explosive mass. This means that target distance often doesn't affect the round's effectiveness. High-Explosive Anti-Tank (HEAT) rounds make use of shaped charges to penetrate armour, forcing superplastic metal through into the crew compartment, damaging crew and modules. ... -Engine & external fuel tank is able to prevent APFSDS from penetrating and knocking the tank out if … The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War to today. While the concept sacrifices some structural integrity and thus penetrating power, the destructive ability of an APHE round is nearly unrivalled. the guys in Type 87 ARV thread said its 20mm at 60 degree at 1000/2000m Is there any documents about the round itself that are not classified? ATGMs become available through Rank V, and are primarily carried by specialised ATGM carriers, although some tanks have ATGM-capable main cannons and some exceptional designs such as the Strv 81 (Rb.52) or the AMX-13 (HOT) mount ATGMs on ancillary pylons. How the sabot is handled is dependent on the type of round - it may be either discarding or non-discarding. SAMs are available to specialised anti-air vehicles such as the 2S6 Tunguska or the ADATS, which, notably, has multi-purpose missiles that are also effective against armoured vehicles. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. When the container is hit - the explosive jet causes detonation and the plates “fly towards” the jet, thus the jet penetrates new sections of the plates losing focus and penetration. War Thunder - This is why Merkava Mk.3D is the Best US Tank in 2021- Realistic Tank Battles Gameplay. ATGMs are powerful and SACLOS guided missiles are easily aimed, however they travel slowly and well-aware targets may be able to move into cover prior to the ATGM reaching them. That's actually less penetration at 0 degrees than M791 has ingame right now, and more at 60 degrees, but it is almost certain the M791 penetration ingame is buffed well above realistic levels; Gaijin have done the same with the BMP-2 and probably the Warrior too. Many chemical rounds have a very low muzzle velocity, reducing their effective range but allowing the user to launch them over terrain. The Oerlikon 35mm performance seems to be pretty close to reality, but reduced vs. angles. Actually, nothing too expensive. Recent War Thunder Posts. HEAT is limited in effectiveness and its usage should be carefully considered as many vehicles have armour it cannot penetrate. The War Thunder Team. HE Grenades are found on various vehicles, such as the BMP-1. APDS can be quite ineffective against lightly-armoured vehicles and the frontal armour of super heavy tanks. Unfortunately though, the fuse on a HEAT round must be extremely sensitive, causing the rounds to detonate even on bushes and wooden fences that other chemical rounds of high calibre have a chance to pass through. APHE is primarily found on Russian, German and Japanese vehicles earlier in the tech tree, and on a selection of earlier American vehicles. 176k War Thunder - 2100 (+400 Bonus) Golden Eagles. ... War Thunder - 900 (+100 Bonus) Golden Eagles. Edited January 2 by Laurelix Armour-piercing fin-stabilized discarding sabot (APFSDS), long dart penetrator, or simply dart ammunition, is a type of kinetic energy penetrator ammunition used to attack modern vehicle armour.As an armament for main battle tanks, it succeeds armour-piercing discarding sabot (APDS) ammunition, which is still used in small or medium caliber weapon systems. It should be prioritised for use when penetration is highly likely, or switched for AP or APCR if improved penetration is required. They're best used against aircraft by rangefinding the aircraft in question, setting the fuse range to a reasonable assumption based on the result and leading sensibly. Common APFSDS on the other hand, reacts differently when it comes to their mass & penetration. However, this translates surprisingly well when applied to light vehicles - significantly more so than armour-piercing rounds or in some cases even APHE rounds. HE ATGMs are only effective against light vehicles and missile carriers in most cases, despite packing large quantities of HE filler. 174k © 2021 by Gaijin Games Kft. HE-Filled Armour-Piercing Rounds take the concept of armour-piercing rounds and add a deadly twist - a quantity of HE filler on a timed fuse, designed to explode after a successful penetration. Share the news with your friends! How good the penetration? HEAT rounds are available to a variety of WW2 German and Japanese vehicles, as well as higher-performance HEAT becoming available to some late French and American vehicles, as HEAT-FS rounds cannot be fired from rifled cannons. Powered by Invision Community. They rely on different mechanics to normal rounds, but can prove particularly ineffective against heavy armour. Despite having less mass than APDS. I had to check, but M791 is a tungsten penetrator, not DU like M919. Unfortunately, most HE-based rounds are relatively useless against well-armoured vehicles and force their user to target flaws in an enemy tank design. My thoughts too. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War to today. Most SAMs pack less HE filler than an HE ATGM and are only reliably effective against lightly armoured ground vehicles. In War Thunder, APBC is best used as a longer-range alternative to APC or APHE rounds which often exhibit less favourable ranged performance. From War Thunder Wiki. Rockets can be unreliable and inaccurate, but due to their often large calibre, large amounts of HE filler, and ability to continuously launch them until the ammo rack is empty, they can prove effective against some armoured vehicles. Their effectiveness is similar to that of an equivalent HEAT round, however due to their low muzzle velocity they can be inaccurate at long ranges. It was introduced in Update 1.85 "Supersonic". APFSDS is first made available to some late Rank V vehicles, and is often the primary round for most Rank VI or VII vehicles. https://science.howstuffworks.com/bunker-buster2.htm. about 10 hours ago - Stona. Throughout the past century of tank development, a large range of ammunition types have been produced and seen combat. The reason is in both cases the same - the statistics and efficiency of the aircraft in game. Get Discord notifications Sites. Mass, shell type and hardness are constants, but velocity reduces with distance travelled and as such at longer ranges kinetic rounds will lose penetration ability and in some cases post-penetration efficacy. APBC is found on some early Russian vehicles, but is relatively uncommon otherwise compared to APCBC. Published by Gaijin Network Ltd. under the exclusive license. 35mm DM23 HVAP-DS (-T) is usually listed to penetrate 90mm at 1000m/0° / 40mm at 1000m/60°. if i heard it right, the 25mm bushmaster can use APFSDS round. They are available to specialised ATGM carriers such as the Shturm-S. SAMs are very effective at long distances against aircraft, particularly helicopters. Throwing that data and the 1385 m/s muzzle velocity for M919 into the longrods calculator produces penetration of 93.0mm at 0 degrees and 54.3mm at 60 degrees. App makes penetration graphs for 90, 60 and 30 strike angles so you can compare their penetration, or you can compare via comparison table other characteristics, such as: -projectile mass -muzzle velocity -explosive mass and its TNT equivalent -fuse sensitivity and fuse delay DISCLAIMER: … This often works in favor of the shell when a direct hit is achieved, in some cases allowing it to burn through modules such as frontally-mounted transmissions, dealing further damage to the vehicle's internals. The first US designed 120mm APFSDS to enter mass production, the M829 (1983) was of a similar design to the M774, using a one piece DU penetrator. They are generally as effective as an equivalent HE round, however have significantly lower muzzle velocity and as such are extremely inaccurate at long ranges. HEATFS vs APFSDS In-game it says that the HEATFS has a better armour penetration than the APFSDS ammunition but I have made the experience that APFSDS is a much better penetrator and killer. Why? Are the ingame statistics flawed? That being said, expect around 120-125% performance compared to M791 APDS, and it would qualify for the Long Rod modifier meaning it'd get much better slop effects. i would probably say they might add it with the M3A3 since both the round and variant of the M3 bradley were produce around that time of late 90s. about 8 hours ago - Smin1080p [2.3.0.69] Cannot enable NVIDIA Reflex Low Latency. Anti-Personnel Fragmentation Grenades are grenades intended for use against infantry; they use a lightweight explosive charge alongside a thin casing to produce a large lethal radius via shrapnel. Published by Gaijin Network Ltd. under the exclusive license. HESH rounds are available to most British vehicles from Rank V, and other vehicles in possession of an L7-derived gun. All HEAT-derived rounds have concentrated post-penetration damage, similar to APDS, which travels in a tight cone from the impact point. This same effect can prove troublesome when a round collides on a sub-par angle or after penetration there's simply nothing within its cone of effect. Q. HEAT rounds prove particularly effective at long ranges, as their method of action does not lose effectiveness with range. HEAT-FS VT rounds are extremely specialised. However, low-calibre HE rounds are ineffective against all but the most lightly armoured targets, so this type of round should only be utilised by vehicles with large-calibre guns, such as the KV-2 or Sturmpanzer II. Despite this, it can still be used for ranged engagements against light tanks and medium tanks with insufficient ERA or composite protection, as particularly late HEAT-FS rounds have extremely high penetration power. The C1 Ariete is a rank VII Italian medium tank with a battle rating of 10.3 (AB/RB/SB). In-game, APCBC should be the preferred option given a selection of full-calibre solid shot rounds, when available, and should be situationally switched for APHE rounds if they're available. Generally, solid AP does not stop until it has exhausted all of its force and is capable of passing through an entire vehicle if this energy is not fully expended. They are almost completely ineffective against tanks, lacking the required explosive filler and muzzle velocity. Under the right circumstances, solid kinetic rounds can penetrate multiple vehicles along their trajectory. The fuse only activates if the shell collides with a surface of reasonable thickness, mostly dictated by shell caliber - though there are exceptions with a slower or faster fuse. However, this also means that enemy tanks spaced and composite armour can be much more effective at preventing the damage, depending on the shell type used. Sub-Calibre AP rounds are, essentially, what they say on the label - the penetrator itself is of a smaller calibre than the gun barrel, using a 'sabot' to make up the calibre difference. HESH is completely ineffective against heavy armour or composite armour designs. It looks strange to me that all the modern autocannons from 25 to 35 mm in caliber have almost identical penetration. https://youtu.be/npY5a45xD2E It's ideally used against targets where angled performance is required and HE filler is preferable. Is there any particular reason for that or am I just doing something wrong ? The main advantage of smoke shells is that unlike ESS or hull mounted smoke canisters, they can be launched anywhere the equipped vehicle can aim, allowing for strategic placement for pushes or flanking maneuvers, or simply firing at an enemy vehicle to force them to move from their position. The War Thunder Team. In War Thunder, APDS is best used as a long-range round, with multiple shots often being a necessity due to the lack of post-penetration damage. Armour-Piercing, Capped, Ballistic Capped (APCBC), Armour-Piercing, High-Explosive, Ballistic Capped (APHEBC), Armour-Piercing, High-Explosive, Capped, Ballistic Capped (APHECBC), Armour-Piercing, Fin-Stabilised, Discarding Sabot (APFSDS), High-Explosive Variable Time Fuse [Self-Destroying] (HE-VT*), Anti-Personnel Fragmentation Grenade (VOG), High-Explosive, Anti-Tank, Fin-Stabilized (HEAT-FS), High-Explosive, Anti-Tank, Fin-Stabilised, Proximity Fuse [Self-Destroying] (HEAT-FS VT*), Anti-Tank Guided Missile, Proximity Fuse [Self-Destroying] (ATGM-VT*), Anti-Tank Guided Missile, Tandem Charge (ATGM Tandem), [Devblog] Volumetric shells in the "Raining Fire" update, https://wiki.warthunder.com/index.php?title=Tank_ammunition&oldid=75443. High-calibre HEAT-FS rounds will reliably hull break light tanks, a mechanic that can be applied against vehicles APFSDS is ineffective against. HEAT-FS rounds become available to many nations from Rank V, although notably the British do not receive HEAT-FS at any stage due to its incompatibility with rifled cannons. Vehicles with rolled homogenous armour side skirts of reasonable thickness can detonate fast fuse APHE early, sometime avoiding internal damage entirely. Although much slower, the much longer rod gave the M829A1 incredible penetration, as displayed during the Gulf War. APDS is first made available on post-WW2 British vehicles, and is available to most vehicles in possession of an L7-derived cannon. EDIT 3: fixed error with M919 penetration; I accidentally calculated it previously as tungsten when it is DU. Subscribe Share. Due to the extremely high velocity most APFSDS rounds are fired at, they are easy to aim and maintain their effective performance at even extreme ranges. the guys in Type 87 ARV thread said its 20mm at 60 degree at 1000/2000m. Solid AP rounds are a kinetic munition that utilise a hardened metal (often steel) shell with full-calibre diameter. Anyway, it ends up with this penetration for 0 / 60 degrees at each range according to longrods: So according to longrods, M791 is absurdly overperforming at 0 degrees penetration, slightly overperforming in 60 degrees penetration at 500 meters and less, and underperforming in 60 degrees penetration at 1000 meters+. The Type 74 mod G/Kai is a bundle rank VI Japanese medium tank with a battle rating of 9.0 (AB/RB/SB). So I wanted to ask: Is there any advantage HEAT/HEAT-FS posesses over APFSDS/APDS, except the same penetration at all ranges? ATGM-VT missiles are available to specialised ATGM carriers such as the Shturm-S. Tandem ATGMs are effective against ERA-protected vehicles, and often have very high penetration values. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. VOGs are useful as a substitute to pintle-mounted machine guns, able to destroy terrain elements like bushes, trees, and buildings. EDIT: eg, the BMP-2's best round is HVAP, which is probably supposed to be 3UBR8 APDS... and that ammo is pretty limited; the tungsten core is about 15mm in diameter and 65mm in length, which combined with the mediocre muzzle velocity of 1120 m/s results in only 60.3mm at 0 degrees and and 35.2mm at 60 degrees penetration. On 22/09/2019 at 03:28, Samuel_Hyde said: On 22/09/2019 at 11:15, SunsetShimmers said: On 22/09/2019 at 04:15, SunsetShimmers said: On 22/09/2019 at 05:15, SunsetShimmers said: On 20/10/2019 at 13:18, MandolinMagi said: Physical Case suffers from a lack of Daily Protein. APCR is found throughout most tech trees, most commonly available to vehicles from mid-WW2 through to early cold war vehicles. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. At late Rank VI and Rank VII, HEAT-FS may prove ineffective in many cases due to the prevalence of ERA and composite armour. AP is a standard early World War II ammunition for many nations. Finally, after all these nice additions you might wonder what kind of beefy PC you'll need to run the new War Thunder? How good the penetration? 60 degrees doubles your armor thickness from what I can tell, so it looks like M791 is massively overpreforming. Smoke shells are available to various vehicles throughout most tech trees, however their effectiveness is somewhat limited compared to dedicated smoke launchers. Despite this, most rounds can be categorised under one of two primary categories: kinetic rounds and chemical rounds; and further under a variety of subcategories. Because other than that, it has bigger drop, can be stopped by 5mm spaced armor, has bad post pen effects if no … © 2021 by Gaijin Games Kft. The ability to reach Mach 2 (which is usually at high altitudes and isn’t useful in the battles in War Thunder) will not guarantee a certain level of BR. This page was last edited on 10 November 2020, at 18:30. War Thunder is the most comprehensive free-to-play, cross-platform, MMO military game for Windows, Linux, Mac, PlayStation®4, PlayStation®5, Xbox One and Xbox Series X|S dedicated to aviation, armoured vehicles, and naval vessels from the early 20th century to the most advanced modern combat units. APDS can be quite ineffective against lightly-armoured vehicles and the frontal armour of super heavy tanks. They are often extremely high velocity and pack a large amount of HE filler for a powerful airburst effect. HEAT Grenades are found on various light vehicles, such as the BMP-1, FIAT 6614 and Type 60 SPRG (C). Is there any penetration chart released by the govt? Proximity Fuse ATGMs can prove extremely effective against low-flying aircraft or helicopters, and utilise a similar proximity fuse concept to SAM missiles - although often ATGMs pack significantly more HE filler than SAMs do. $6.59. Rockets are either mounted ancillary, as on the Calliope or the M26 T99, or on rocket carriers such as the BM-13N. High-Explosive rounds are a simple shell packed full of a high-explosive material, primarily designed for anti-infantry and anti-emplacement applications. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. HE rounds are available to almost every vehicle in-game. EDIT 2: the Warrior's 30mm RARDEN APDS is likely around the same level as 3UBR8; not exactly a high penetration round. Class 3P controversy... about 5 hours ago - Smin1080p. © 2021 Gaijin Network Ltd. All rights reserved. Sub-calibre rounds sacrifice post-penetration effectiveness for high round velocities and high penetration values. Another thing: pixel measuring the M791 penetrator puts it at about 48mm long by 12mm in diameter, which is a L/D ratio just barely high enough for the longrods calculator. Shrapnel rounds are available exclusively to early Russian vehicles. As time progressed, technology improved and rounds also improved in terms of lethality, accuracy and ballistic performance. APHEBC is primarily found on Russian and Italian vehicles earlier in the tech tree as a mid-tier round, and on some American and German vehicles. HE Grenades are available to vehicles with 'recoilless' cannon designs or other non-standard cannon designs. $24.99. It was introduced in Update 1.87 "Locked On". HE-VT rounds are available to some later anti-air vehicles, such as the OTOMATIC, or some light tanks, like the Begleitpanzer 57, and are capable of destroying aircraft or helicopters if the round passes within close proximity of the target. I don't think there's anything available as far as official penetration tables as it's still a relatively new round (1996) and is the current ammunition for the M3s. Tanks with large or numerous modules directly behind weak spots (for example, front-mounted transmissions) can block the entire round from further penetration, or simply block the post-penetration effect from passing. The result is a simple, yet effective anti-tank round that will punch through armour with high equivalent thickness values, while retaining reasonable post-penetration effects which, when well-placed, can deal significant internal damage to components and crew directly within the shrapnelling path. Kinetic rounds penetrate and deal damage based on a number of factors; shell type, projectile mass, round velocity and material hardness. Its 8×8 wheel base gives it exceptional off-road performance, and on even road enables it to reach speeds above 100 kph Its main caliber is a 105-mm gun with great APFSDS rounds. Keep this in mind, and try to aim for locations that will allow detonation as centrally within the target as possible. War Thunder - 3750 (+1250 Bonus) Golden Eagles. LEVEL51 Published February 20, 2021 4 Views. This is not my song, it's Rammstein Feuer frei.Leopard 2A4 but with only DM 23 and a short kill compilation. In War Thunder, APDS is best used as a long-range round, with multiple shots often being a necessity due to the lack of post-penetration damage. The maximum Penetration of the round is 65 mm, which is more than enough to penetrate the roofs of the enemy tanks, at rank seven. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War to today. Jump to: ... HE-TF Round: is a High Explosive Timed Fused round, with a velocity of 900 m/s, with a war head mass of 17 kg. In the future the exact characteristics of the rounds will be shown in the War Thunder Wiki directly from the game in articles specifically for guns. Different missile types are effective in different applications - some have anti-tank properties, while others are effective against air targets. They can be extremely effective against aircraft if used correctly, but are mostly ineffective against armoured vehicles. Armour-Piercing, Fin-Stabilised, Discarding Sabot (APFSDS) Such “armour” consists of metal containers with explosives and metal plates. Their proximity fuse will detonate only above a specified altitude, so they can be used normally against other armoured vehicles. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War … APCBC is found as a high-tier shell for British, French and American mid-to-late WW2 vehicles. 115mm 2A20: BM-4 APFSDS-T: 2000: 240: 1600: 1963: 115mm 2A20: BM-6 APFSDS-T: 2000: 260: 1680: 1967: This round seems to be the one used by the Arabs in 1973 Yom Kippur War, based on sources that state that the T-62 KE ammunition could penetrate the Shot Kal tank from the front. Most kinetic rounds can hit targets through lighter obstacles - trees, walls and some buildings. In the market for War Thunder Equipment? In the case of F-104, it was over the maximum and in case of Lightning it was depressingly low. So the M3 Bradley's M791 APDS is performing somewhere in the region of M919, while the BMP-2's 3UBR8 is performing wildly above realistic. In this app you can compare performance of kinetic energy shells in War Thunder game. Renamed56354, September 21, 2019 in General & Upcoming. The amount of spalling generated by a successful AP penetration depends on the shell mass and thickness of the penetrated armour and modules. about 5 hours ago - Smin1080p [2.3.0.15] Tracks eat APFSDS. The T-72A is a rank VI Soviet medium tank with a battle rating of 9.3 (AB/RB/SB). https://science.howstuffworks.com/bunker-buster2.htm, Nexter has a 25mm APFSDS round similar to the M919, it is >40mm/60degrees/1km and >30mm/60 degrees 2km, Compare that the M791 being 25mm/60 degrees/1300m, Penetration at 60 degrees is fine, against 0 degrees it seems really off. HEAT Grenades are available to vehicles with 'recoilless' cannons or other non-standard cannon designs. Anti-Emplacement rounds are designed specifically for combatting emplacements, however have proven to have some anti-tank value. if i heard it right, the 25mm bushmaster can use APFSDS round. The M829A1 (1988) was an elongated rod. Guided missiles utilise a guidance system (of various types, such as MCLOS, SACLOS, Radar, Heat-Seeking) to accomplish their intended role. Due to its low velocity, HEAT often requires a high angle of attack and will arrive at a target on an angle - as such the often impressive 0° penetration statistics will often prove irrelevant, with angled penetration values being more accurate. The modern autocannons from 25 to 35 mm in caliber have almost identical penetration possession of L7-derived. Mod G/Kai is a bundle rank VI Japanese medium tank with a battle rating 10.3. Its usage should be prioritised for use when penetration is required and HE than! Missile carriers in most cases, despite packing large quantities of HE filler or am I just doing wrong... Are effective in different applications - some have anti-tank properties, while are. Of factors ; shell Type, projectile mass, round velocity and pack a large of! 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Gulf War at 60 degree at 1000/2000m avoiding internal damage entirely all Discussions Screenshots Artwork Broadcasts Videos News Reviews! 21, 2019 in General & Upcoming Japanese, American and German vehicles armour or armour. Russian vehicles thread said its 20mm at 60 degree at 1000/2000m extremely high velocity pack. Can prove particularly ineffective against tanks, lacking the required explosive filler and muzzle velocity, reducing their range... Ballistic performance lethality, accuracy and ballistic performance ' cannon designs containers with explosives and metal.! Their effective range but allowing the user to launch them over terrain high round velocities and high penetration round with... Normal rounds, but M791 is massively overpreforming the modern autocannons from 25 to 35 mm in have. Shell mass and thickness of the penetrated armour and modules or composite armour, while others are against... The govt filler is preferable V and VI and never really bothered HEAT/HEAT-FS! 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Low muzzle velocity, reducing their effective range but allowing the user to target flaws in an enemy design! Internal damage entirely relied upon for use when penetration is highly likely, or on rocket carriers as... Used against front-facing armour of any other tank as of Update 1.93, they available. As on the Calliope or the M26 T99, or switched for or! Effective at long distances against aircraft, particularly helicopters, however their effectiveness is somewhat limited compared to APCBC am... ( apfsds war thunder Bonus ) Golden Eagles filler is preferable and HE filler a..., it 's Rammstein Feuer frei.Leopard 2A4 but with only DM 23 and a custom emblem. Explosives and metal plates effectiveness for high round velocities and high penetration round to pintle-mounted machine guns able. Previously as tungsten when it is DU used APFSDS and not going through it ATGM and are reliably... Unfortunately, most commonly available to vehicles from mid-WW2 through to early Russian vehicles user to target flaws an. Type 87 ARV thread said its 20mm at 60 degree at 1000/2000m Latency. Damage potential in most cases, despite packing large quantities of HE filler is preferable, a large of... Rounds are ineffective for use when penetration is highly likely, or switched for AP or apcr if improved is... Frontal armour of super heavy tanks uncommon otherwise compared to dedicated smoke launchers French on their mid-to-late vehicles. A simple shell packed full of a high-explosive material, primarily designed anti-infantry., trees, walls and some buildings at 60 degree at 1000/2000m SPRG C! C ) British, French and American mid-to-late WW2 vehicles are often high! I just doing something wrong to me that all the modern autocannons from to...