Monk: Greased Lightning potential changes, rework planned for Patch 5.4. Summoner: Tri-disaster nerf. Recipe reverse lookup, using inventory materials. they should rework it, lower the potency and make it drain only one stack of greased lightning as well as remove the current stance (so you have to move through 3 skills again before ending up at 3 stacks). Snap Punch. no thats not right either. Shoulder Tackle: Potency has been increased from 600 to 800. Just for our Aura that was obtained through GL (Greased Lightning) to be restored. Grease lightning questions for a noob [Question] So with greased lightning does one stack equate to a 10 percent damage buff and then recast buff or is it like if im under fist of fire each stack is a 5% buff then 10% with 2 and final 15 with 3? Astrologian: MP cost reduced. I like this job. The damage was fine compared … Certain skills get an increased attack speed and damage through Greased Lightning. Lightning Gauge Performing certain weaponskills will grant stacks of Greased Lightning. ... Just QoL stuff to help keep Greased Lightning going, a mechanic that was introduced like at level 6. The class had only 1! While Monk is getting the most love this time around, some other jobs are getting some changes as well and it would appear that … The main difference now is that you don't have to maintain GL stacks, wouldn't say its "easier" to play, just less annoying. Twin Snakes. As the Monk (or Pugilist) levels up, the amount of Greased Lightning they can store increases, up to 3 points. I'm not asking for the Job be changed back to what it was before the rework. Final Fantasy XIV Job Guide. Recast time has been increased … I will forever love the Job through all its hardships. They changed greased lightning to a trait and removed the damage buff so they increased the potency of their other abilities, thats why the list was so long. I haven´t understood why such a rework was needed since Monk was pretty fine in Shadowbringers. Monk was always a pretty fun and skill-dependent for me. issue which is called "losing GL stacks caused by cutscenes". The additional effect "Grants Greased Lightning" has been removed. He is one of the most dynamic Jobs in the game. So i really have to say that i dislike the new changes more than i could like them. The combo bonus "Grants Greased Lightning" has been removed. DoH/DoL updates. The time remaining of this effect is displayed in the Lightning Gauge . Various minor changes. Tornado Kick: Potency has been reduced from 2,000 to 1,600. New Custom Deliveries. Final Fantasy XIV recently updated their game with patch 5.4, possibly one of the larger content updates of the year.With content updates like this, we get a variety of added balance, tweaks, and job changes and this one is no different. "I'd thank the gods, but you seem to be taking them out at an alarming rate." No longer requires stacks of Greased Lightning to execute. Bard: Potency increase for GCDs. Whereas Bootshine really feels like it has a satisfying impact and Dragonkick feels really snappy and flows well, True Strike feels like this oddly slow attack that hits with a "waft/puff" instead of an actual hit followed by the character no moving for an extended … Primarily, 3 animations feel as if they are an awkward pause during combat: True Strike. Trial Synthesis. I want to centralize my monk suggestions in one post. Playing as a Monk revolves around maintaining the Greased Lightning buff (10% attack Damage bonus + 5% attack speed bonus, stacks up to 3 times, or up to 4 while under the effect of the Fist of Wind ability). Final Fantasy XIV Online: A Realm Reborn PC . I've been a Monk main since the launch of 2.0. The Lightning Gauge shows how much Greased Lightning the Monk currently has and how much time remains on the effect. For my part, I don't want a buff of monk, but I want a little rework of some awkward skill we get in stormblood. It's a harmless effect that didn't need to be removed. But if they decided to cancel the rework and leave it the way it is, I'd be fine. First Riddle of fire Riddle of Fire is a good skill which helps and gives an insane burst to the monk during 20 second, but it feels pretty uncomfortable. It doesn't fit with class' use, so I suggest to replace it … Season 16 begins. The Feast.
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