", The Palace of Heart's Desire is the culmination of that effort. Although the Feywild has been referenced for years in the best Dungeons and Dragons books, this marks our first official adventure to that realm. The Wild Beyond The Witchlight | Everything You Need To Know | D&D Todd Kenreck 36.2K subscribers Subscribe 52K views 1 year ago A wickedly whimsical adventure for the world's greatest. Namely, it's defined by your mood. I hope so because here it is, 80 Maps for The Wild Beyond the Witchlight is live on DMs Guild! One encounter is the Awakened Trees at Telemy Hill, the second is Big Barkless in Downfall. The fey inhabitants of Prismeer are colorful and have their own motives, making interacting with its denizens feel like they are actually alive rather than following a set script. Learn how your comment data is processed. =A2 e>#@s The Big Barkless encounter, however, is an easy trap to fall into and can easily wipe out a 2nd-level party. the Witchlight vane graces the back cover. WizKids. This chapter follows the same formula of the second chapter. of Thithe r. They could be searching for their lost who knows important information about Zybilna's things or questing for a mea ns to overthrow the fall and explains the importance of findin g the horn Hourglass Coven. If players decide to strike out without following the provided adventure hook, there is still ample opportunity to integrate the preplanned encounters of the module, or you could simply skip them. A wickedly whimsical adventure for Dungeons & Dragons the worlds greatest roleplaying game. Also, with the exception of the Unicorn Carousel in Chapter 1, the players are never told who has the items the party is looking for. Also, there is a puzzle that is required to be solved before using the crown to open doors. The Feylost are those player characters who grew up in the Feywild after finding their way inside, but never successfully navigated their way through its treacherous, shifting forms to escape. The borderline-steampunk goblins running Endelyn's orrery epitomise this. Exploring the palace relies on a mechanic wherein the players find a crown and have to switch it between a stag and a lion statue to open different doors. Players are constantly finding or trading non-magical items throughout the adventure, so the list of 100 items in the introduction helps to make sure that they dont get boring and repetitive. The Wild Beyond the Witchlight: A Feywild Adventure (Dungeons & Dragons Book) Hardcover - September 21, 2021 by Dungeons & Dragons (Author) 2,928 ratings See all formats and editions Hardcover $40.83 23 Used from $21.41 38 New from $30.78 A wickedly whimsical adventure for the world's greatest roleplaying game. While I hoped that the Feywild would include higher-level combat threats, the module focuses on non-combat resolutions. D&D Icons of the Realms Miniatures: The Wild Beyond the Witchlight - Collector's Edition Box. The compartmentis located in a bench and contains a tiny, bejeweledchest worth 50 gp. Two new character backgrounds: the Feylost (for characters who grew up in the Feywild) and the Witchlight Hand (for characters who work at the Witchlight Carnival). This introductory chapter provides the party with a baseline of what to expect in the Feywild: fun and quirky encounters, rules of hospitality and politics, and a sense that everything is not quite right. Some DMs dont like character options that provide a flying speed at 1st level as the Fairy race does. Even then, going about the task in this way can upset the Queen and cause her to scold the party rather than reward them. Rescuing the children is a great secondary objective and encourages the party to explore Loomlurch beyond the primary objective. When the party arrives at brigganocks lair, they quickly realize that this group doesnt support the hags agenda either. Kick enough asses at the Witchlight Carnival and youll find what you need to move the story along. This chest is a replica of a muchlarger chest hidden on the Ethereal Pla ne (with thehelp of a L eomund's secret chest spell). All Rights Reserved. Interestingly enough, this adventure comes with modularized character advancement. Once the party has finished up in Thither, they will find themselves in the mountainous region of Yon. It will introduce two playable races when it releases on September 21: the fairy and the harengon. Published on September 21, 2021, Last modified on November 14th, 2022. Definitely not more of a possibility than normal. When the party goes to investigate their potential ally, they are told of the groups hatred for another clan of creatures, called the brigganock, that are supposedly loyal to the hag. ", "A twilit palace emerges dreamlike from the clouds. Outside of the new material, The Wild Beyond the Witchlight will also see a few familiar faces return to D&D. Discover the best professional documents and content resources in AnyFlip Document Base. He can send the largerchest back to the Ethereal P la ne by using a n actionand touching both the chest a nd the replica. de nize ns. Can your players discover its source and return it to normal? Should the two carnivals ever cross paths again, ownership will revert back something Mr Witch and Mr Light arent too keen to see happen. Players will have new character creation options, including two new races: the fairy and the harengon, a rabbit-like humanoid. Published: September 21, 2021 Players that miss the arbitrary hiding spot of the item can be frustrated by the fact that it seems exceptionally important yet is very difficult to find. The Wild Beyond the Witchlight was previewed with a pre-release copy of the book provided by Wizards of the Coast. First. Yon is a sparse, bleak realm that doesnt have as much whimsy as the previous two realms. You are okay following vague goals and going with the flow of the adventure. As long as your kids are well-versed in the dangers of D&D (character death is a possibility in this adventure) this seems like an amazing adventure for a younger table1. Fixing this will definitely depend on what is motivating your party, but it could be as simple as a ping from a lost thing in the direction of Thither. When the players meet with the hag, she will only give them what they want if they put on a play for her. Get the 14 magic items from The Wild Beyond the Witchlight for use on D&D Beyond. They reorganized the standard 256-page format to make room for it. Check The Wild Beyond the Witchlight from Taruut here. Detailed. Please check your email to find a confirmation email, and follow the steps to confirm your humanity. Thanks for the reply. %%EOF They also help us understand how our site is being used. If players light the torches at the Fey Beacons area and jump through the portal they could be stranded in the Material Plane with no way to reach the Feywild again. This chapter does a good job of describing the ideal path for the characters to follow, as well as providing interesting random encounters to make traveling the magical swamps more whimsical. Get the best gaming deals, reviews, product advice, competitions, unmissable gaming news and more! Awondrous magic item called leads him back to the carnival, where he belongs. Sometimes its just a random character that pops in, opens a door, and pushes them in the right direction. Bath On the back Hydro74 presents Star, a displacer beast kitten that loves cover, a displacer beast finds 8-year-old Tyler Jacobson and adventuring in the Feywild. The locations laid out in the chapter can work in a sandbox-style, though if the players make a beeline for Downfall they could be woefully unprepared for the weirdness of whats going on in the bullywog city. This chapter does a great job tying off threads of the story that have been left open until now and pays off mysteries that have been hinted at throughout the adventure. The new player options that are introduced are: Providing two different fleshed-out plot hooks allows for the players to feel more tied into the story. However they have one member (who Lorna stole something *very* precious from) who is going to to struggle to not *at least* aggressively corner and interrogate to get their thing back. If she is killed before this information can be gathered, the party may be at a loss for what to do next. The main villains of the story dont have a negative predisposition towards the party. The other party definitely aren't murder hobos fortunately. The Wild Beyond the Witchlight. This module goes to great lengths in order to provide alternatives to combat or secret weaknesses of powerful NPCs when combat is necessary. This chest is a replica of a muchlarger chest hidden on the Ethereal Pla ne (with thehelp of a L eomund's secret chest spell). HITHER IS A SPRAWLI NG FEY WOODLAND provide directions to other locations in Thithe r. As the characte rs make the ir way through Thithe r's an- with a decaying core. To get more targeted content, please make full-text search by clicking. The main action of the adventure centres in Prismeer. With the help of the party, he manages to escape. Like this book? The potions a re not labeled, but Mister Witch knows which is which. I love that the atmosphere of the whole carnival can take a dark turn, signified by eerie, discordant music. " Contents Contents Index Characters Creatures Magic Organizations Miscellaneous ], One of the many novelties of this adventure is that the characters can accomplish their goals without resorting to violence but only if theyre clever, write the authors. While navigating the castle, the party must avoid the remaining members of the League of Malevolence and a dangerous Jabberwock. Peak performance:Check out the best D&D character builds. Two new races: the fairy, a small fey creature with the ability to fly, and the harengon, a race of humanoid rabbits. The chest hidden on the Ethereal Plane(which is worth 5,000 gp) contains recent earnings(210 s p a nd 70 gp), a potion ofdiminution, a potionofgrowth, a nd a potion ofadvantage (see appendixA). Just add The Wild Beyond the Witchlight of Taruut to My Favorites. Every D&D adventure gives us new opportunities to twist fantasy cliches and cast iconic D&D creatures in a new light, and I think we did a lot of twisting in The Wild Beyond the Witchlight.". Any character who searches the wagon for secretcompartments finds one with a successful DC 15Intelligence (Investigation) check. Another tower teeters nearby, torn from its foundations and help aloft by a coiled beanstalk. Yes, every role-playing campaign has a pacifist option if your game master allows for it. While hold-ing the replica chest, Mister Witch can use an actionto summon the larger chest. A dark power grips the once whimsical Feywild realm of Prismeer. Archfey [powerful Feywild creatures] are particularly good at this, using emotion to create their own Domains of Delight.". When the cha racters e nte r Thither, anyone who had some- The following physical features can be found across thing s tole n by Skabatha gets the nagging sensation the realm of Thither. If the players didnt make the deal with Bavlorna to steal the painting from her sister in Thither, there isnt a whole lot of direction for the players to make that move. Of course, this can be adjusted to prevent the adventure from ending preemptively. These can include popcorn, lollypops, toffee apples, ice cream, and cotton candy. Prismeer is intended to give you a taste of the Feywild, and highlight what makes the realm distinct from the material plane most of us are used to. I think this was required because of how loose the clues in this chapter ended up being. When entering the carnival, players dont really know that they are looking for a portal to the Feywild. That leaves the back of each card open for additional notes. Although The Wild Beyond the Witchlight introduces the Feywild to D&D 5E for the first time, it wont cover the entire plane. Read her descrip- tion and skim he r stat block in appe ndix B. Loomlurch a visit. A FEYWILD ADVENTURE CREDITS Concept Illustrators: Jedd Chevier, Daarken, Toma Feizo Gas, Titus Lunter, April Prime, llya Shkipin, Cory Trego-Erdner, Shawn Project Lead: Christopher Perkins Wood, Kieran Yanner Art Director. The Compendium Content bundle does not grant access to all the content's options in the rest of the toolset, such as the searchable listings, character builder, or digital sheet. You see them everywhere in Motherhorn: cranes, puppets, ornithopters, and mechanical dresses. This is made very apparent by the fact that players dont necessarily have to go. With each pass ing cient forest, they might find a fairy ring or a wanted day, Gra nny Nightshade's presence eats pos te r (see "Features of Thither") or have a random away at the forest's trees and taints its e ncounte r (see "Arrival in Thithe r ~). The meeting with Will and the Getaway Gang provides a great reason to explore Skabathas Lair with deception and stealth rather than brute force. Each of the plot hooks is referenced throughout the adventure. Something wicked this way comes in a Feywild Adventure for Dungeons & Dragons fifth edition for players levels 1-8. The Wild Beyond the Witchlight. Portions of the materials used are property of Wizards of the Coast. If questioned about the nature of thethe monarch's coronation (see "Timed Events" laterin the chapter). Additional accessible formats for this information are available upon request. Like The Wild Beyond the Witchlight? Again, this chapter provides a recommended path, some random encounters, and a conclusion at the lair of the last hag sister. I think that it reads and plays differently than just about any other official adventure released for the 5th Edition. Social Share. This campaign looks like it could be perfect for my group of 10yo kids, with whom Ive been running adventures for the past year (a mix of written-for-kids, homebrew and adult adventures with a few more things behind veils for age appropriateness). Witchlight Hands, meanwhile, are workers at the Witchlight Carnival, who might have spent their youth travelling with the Carnival across the material plane. If on the map are described later in this c hapte r. you choose not to run the Little Oak e ncounte r, you can place Squirt in another location that the cha rac- LOST THINGS IN THITHER ters are likely to visit. Each thematic domain is ruled by a powerful Archfey who shapes the domain to their will and might command its inhabitants. At the heart of The Wild Beyond the Witchlight is the included adventure module. After all, fairy tales are as much cautionary tales as they are escapism.". The Wild Beyond the Witchlight clearly wants its DMs to succeed, and that means giving them the tools and the permission to help their players achieve their goals. In doing so, we hope to teach players something unique about the Feywild while still making a place they care to explore. Visit our corporate site (opens in new tab). Designed for player characters of level one to eight, itll take you from the material plane into the depths of the Feywild, while careering you through some of its wondrous locations and wacky hijinks along the way. Releasing September 21, the adventure book will take players into the Feywild for a romp through the Witchlight Carnival and Prismeer, a domain of delight! If the players didnt happen upon the unicorn horn (which is extremely likely, considering the random places it could be) they may be confused as to how to actually resolve the issue in front of them. A bargain they struck with Bavlorna Blightstraw in , Thithe r is ruled by Skabatha Nightshade, also chapter 2 might also require the c haracte rs to pay known as Granny Nightshade. Great review, thanks a lot for going into so much detail. Luckily, the module includes a story tracker that allows you to note down the outcome of these pivotal decisions. Treasure. A new set of dice and accessories were released alongside The Wild Beyond the Witchlight. The Wild Beyond the Witchlight takes adventures from the Witchlight Carnival to Prismeer, a Feywild domain of delight, and is designed for characters of levels 1-8. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. If questioned about the nature of thethe monarch's coronation (see "Timed Events" laterin the chapter). Id say this adventure has a much less chance of player death than previous adventures. While I can appreciate this Zelda-esque dungeon puzzle, it doesnt really work in D&D and just seems like a waste of time that will frustrate the party. This purchase unlocks the contents of this adventure for use with D&D Beyond, including the book in digital format in the game compendium and access options from the book in the searchable listings, encounter builder, character builder, and digital character sheet. Prismeer is one such Domain of Delight, and it's where players will spend most of their time during the story. By placing your order, you agree to our. If you used the "Lost Things" adventure hook, check the Story Tracker to see if Skabatha Nightshade FEATURES OF THITHER has anything the cha racters want to reclaim. The potions a re not labeled, but Mister Witch knows which is which. The Lost Things plot hook randomly assigns important items to a certain location. Buy the Full Version You're Reading a Free Preview Want something to keep you busy until The Wild Beyond the Witchlight turns up? Offering a tale of "wicked whimsy" with shades of Alice in Wonderland for good measure, The Wild Beyond the Witchlight begins with your visit to a Disneyland-esque carnival that only lands on the . First look at new wave of Warhammer 40k Horus Heresy marines, SpongeBob Warhammer army crafted from cornstarch and PVA glue, Unreadable MTG cards in draft packs a mistake, Wizards says, Blood Bowl 3 dev says fixes are coming after open letter, Winter is coming to medieval Zombicide board game, Age of Wonders 4 preview a promise of endless adventure, For more Warhammer, MTG, and DnD, follow us on. Like this book? The chest hidden on the Ethereal Plane(which is worth 5,000 gp) contains recent earnings(210 s p a nd 70 gp), a potion ofdiminution, a potionofgrowth, a nd a potion ofadvantage (see appendixA). Party pivot: The best Dungeons and Dragons board games. %PDF-1.6 % Something went wrong. Squirt, an animated oilcan, can guide c harac te rs Look over the map of Thither. Read this chapter in its entirety, and reacquaint yourself with the "Pris mee r Overview" in GUIDE FROM THITHER TO YON chapte r 2. Throughout this chapter, it is mentioned many times that the horn of a unicorn can undo time freezing effects that are holding the inhabitants of the castle prison. Both characters appeared in the 1980s Dungeons and Dragons animated TV series, and were often produced as action figures, miniatures, and other toys. Quite the opposite, in fact. Network N Media earns commission from qualifying purchases via Amazon Associates and other programs. Most Dungeons & Dragons sessions go off the rails in one way or another, and The Wild Beyond the Witchlight embraces that weirdness. This time around, the designers at Wizards of the Coast set out to do things differently, and they call it out for new players in the campaigns opening pages. You want straightforward direction for what to do and where to go. If the players are heading for that conclusion, it is important to show them the warning signs of how powerful this hag is. The Bullywog King then asks the party to join his ranks. If the lost things are improperly spread out so that some important areas dont hold any items, it can cause a lack of motivation throughout the campaign. document.getElementById( "ak_js_2" ).setAttribute( "value", ( new Date() ).getTime() ); This site uses Akismet to reduce spam. The culmination of the players time in the carnival leads them to the carnival owners, and even they dont provide a distinct reason to go searching for the lost things in the Feywild. By continuing to use our site, you consent to our use of cookies. In fact, the party can complete the entire adventure without fighting any of them. I like the apparent quirkiness of the setting and the NPCs. My favorite event by far is the cupcake eating competition which has an engaging mechanic and can lead to a beneficial item. In fact, as long as players are polite and non-threatening, she is more than willing to work with them and provide what they are looking for. The Wild Beyond the Witchlight wont just cater to DMs. CHAPTER t I WITC H LIGHT CA R IVAL, The words you are searching are inside this book. The final chapter of the adventure sees the players finally arrive at the heart of Prismeer, the Palace of Hearts Desire. The book will introduce two new player races, first introduced in an Unearthed Arcana playtest document back in March. The Warlock plot hook boils down to the classic, go here, do this, and you get {insert x item} in return. [Warning: What follows contains light spoilers for The Wild Beyond the Witchlight. Discover the best professional documents and content resources in AnyFlip Document Base. The mechanics behind the play are a fun improv exercise that could be a really good time if you can get your players into it. For that reason, this book includes a Story Tracker. 0 1250 0 obj <> endobj Subscribe to our newsletter and never miss another post! Oops. The information presented on this site about Dungeons and Dragons, both literal and graphical, is copyrighted by Wizards of the Coast. front Granny Nightshade in her lair. While often mentioned, the counterpart to the Shadowfell has gotten much less attention through the editions. While the campaign can be completed without the item, it is mentioned as the only way to undo a powerful curse. Named locations on the tected by the thick forest canopy. The Wild Beyond the Witchlight is a unique adventure for 5th Edition D&D, designed to take players through levels 1 - 8. The sourcebook will also introduce two new player backgrounds. While you can always railroad the party into finding Squirt, theres a good chance it wont happen organically. And thats OK. If the players guess wrong, the ability to use the crown is completely taken away, thus locking away a ton of exploration opportunities. Please also read our Privacy Notice and Terms of Use, which became effective December 20, 2019. Treasure. Digital items are not returnable or refundable. A lot has been said about how players can avoid combat in favor of more peaceful solutions, and we've been promised that "roleplaying opportunities abound" in the Palace. Time has not been kind to this realm, however, and dark days lie ahead unless someone can thwart the dastardly schemes of the Hourglass Coven. Get the 2 backgrounds from The Wild Beyond the Witchlight for use on D&D Beyond. The Wild Beyond the Witchlight is the next sourcebook to release for the classic tabletop RPG, and the first release of 5E to focus primarily on the magical, faery-filled realm of the Feywild. Sitting in pride of place at the very center of Prismeer, it's an impossible place with towers held up by beanstalks. The Wild Beyond the Witchlight is a 5th Edition adventure module published by Wizards of the Coast that takes players from a circus on the Material Plane, called the Witchlight Festival, into the Feywild domain of Prismeer. The book was released on September 21st, 2021, is 256 pages long, and takes players from levels 1 to 8. The compartmentis located in a bench and contains a tiny, bejeweledchest worth 50 gp. He will also tell them of a lake that is guarded by a unicorn, Lamorna, who may know the secret to the hag sisters defeat. The Wild Beyond the Witchlight is Dungeons & Dragons' first adventure set in the Feywild. the Witchlight vane graces the back cover. Wizards of the Coast have confirmed the half-armoured, muscular, and vehemently evil human Fighter Warduke will make an appearance, alongside his villainous Sorcerer friend Kelek. I can already feel several angry Dungeon Masters (DMs) pounding on their keyboards at home. That said, I think that this adventure is particularly table dependent. Wizards says DnD Dark Sun is too problematic to return, Wizards axes DnD Ardling race from future Players Handbook, Finally, a 'life-size' DnD Mimic for your home, Free DnD book extract proves all RPG characters are criminals, Play DnD in the world of One Piece with a 200-page homebrew. Youll enter the scene after the ruling Archfey has gone missing, leaving her domain to fracture into three realms: Hither, a dank swamp; Thither, a glorious ancient forest; and Yon, a dramatic mountainous landscape. I'm all in favor of non-combat solutions to situations, but D&D's characters are uniformly exceptionally good at . In order to free Prismeer from the grip of the hags, the party must investigate clues to find the true identity of the Queen of Prismeer. Player Difficulty: Medium. Search. You may also purchase individual backgrounds. Rather it is about investigation, puzzle solving, and diplomacy in order to succeed. Zoom In. Witch a nd Light dimly remember the characters from when they visited the carnival as children. While hold-ing the replica chest, Mister Witch can use an actionto summon the larger chest. At the end of the chapter, they have thrown in a catch-all. Just copy them, cut them out, and keep them behind your DM screen. Endelyn Moongrave, a member of the book's villainous Hourglass Coven, is a good example of this. Granny Nightshade has corrupted as many of dollhouse (see area Ll6). The text explicitly calls out what the DM should make note of, without burdening them with information about why. Contact Us for more information.Copyright 2020 Arcane Eye. Dungeons and Dragons is a Trademark of Wizards of the Coast, LLC. Future Publishing Limited Quay House, The Ambury, Hello Playgrounders! Character tracking:These are the best D&D character sheets. Upon arrival, the players are directed (quite heavy-handedly) towards seeing the Bullywog King. In the first episode, five strangers meet outside of the Witchlight Carnival and are brought together by a mysterious benefactor. You can publish your book online for free in a few minutes. But theres more to this magical extravaganza than meets the eye! hollowe d-out tree tha t entertaining as possible: houses the hag's workshop) and seek her out. Split into three kingdoms called Hither, Thither, and Yon, it's a bizarre place where time moves differently and nothing is as it seems. Its owners, Mister Witch and Mister Light, know how to put on a good show. The party arrives in Downfall where they become involved in the sinister plots of noble Bullywogs. So what does that look like in practice? The Story Tracker is an amazing concept and one that will be very helpful in a campaign with as many moving pieces as this one. But we wont be waiting much longer. This forest level is full of tricksy fey magic, including candy-obsessed goblins, a magical lake with a unicorn guardian, and a band of children waging war on a hag.